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"The Current Status of "Otaku" and Japan's
Latest Youth Crisis"
By: Lawrence Eng (September 4, 2001)
While engaged in discussions about otaku recently, I was reminded of an
article I read in Yahoo magazine. In it, the authors described antisocial
Japanese kids who locked themselves in their rooms, didn't talk to anyone
except maybe their families every once on awhile, and watched TV, listened
to music, played video games, or did other solitary activities all day.
Are we talking about otaku? No, we already established that otaku aren't
like that necessarily--that it's a stereotype at best. No, there's a new
segment of Japanese youth scaring adults these days. These kids are known
as "hikikomori" (people who withdraw) and they attracted widespread
media attention when some of them (surprise surprise) committed various
violent crimes.
As far as I know, unlike "otaku", "hikikomori" is
almost entirely free of positive connotations--people don't and haven't
ever proudly referred to themselves as hikikomori, except perhaps to cause
a public stir. The main point of controversy here is not whether these
kids are extremely withdrawn from mainstream society, but whether or not
they are more likely than others to commit acts of violence. This point
is also where stereotypical perceptions of hikikomori as being killers
come into play.
Unlike otaku, hikikomori and their condition are well-defined. People
used to be afraid of otaku and their fanatical devotion to anime and manga
(and etc) because such behavior was unfamiliar to them, and otaku were
therefore a possible cause for any number of (sometimes imaginary) social
problems. Since that time, however, when it turned out that blaming otaku
for everything was unproductive, more concrete problems and causes have
forced their way into the public eye.
It seems that the Japanese public has now become more aware that otaku-ish
fanaticism does not necessarily imply antisocial and violent behavior,
and that deeper social problems (economic uncertainty, the pressure to
fit in, cutthroat academics, bullying, overly busy parents, etc.) are
more likely to cause real psychological damage in youth. In comparison
to hikikomori, otaku seem like well-adjusted members of society, if only
slightly weird.
An article on TIMEasia.com ("Staying In and Tuning Out") reveals
the changing perception of otaku, especially in light of new understanding
of hikikomori:
A decade ago, another social phenomenon, the rise of otaku, troubled Japan.
Roughly translated, otaku means nerd. It refers to people who shut themselves
away, spending their days absorbed in anime, manga and video games. They
were considered freakish, and a high-profile crime blamed on otaku triggered
considerable hand-wringing, much like the concerns about hikikomori. Yet
the nerds are considered normal now, even trendy. "The old way of
thinking was that the physical world was the real world," says Tamura.
"But now we can create two or three or more virtual worlds. Those
who stay at home and have no one to talk to in the physical world may
be able to connect in a virtual world. We cannot say it is right or wrong.
It is one way of living."
In fact, upon closer inspection, the hikikomori seem very different from
the otaku. Although people have criticized otaku for being socially inept
and unable to make friends, when we consider the types of connections
they do make (which can be quite impressive in scope), this is clearly
not the case, especially in contrast to the hikikomori who don't talk
to anyone if they don't have to. The (super-interested and super-involved)
otaku has a purpose and therefore an identity. The (uninterested and uninvolved)
hikikomori has neither, and as Marshall McLuhan might suggest, might therefore
be more prone to (desperate) violence(1).
Otaku are not so distant from their hikikomori cousins in one sense,
unfortunately. It is not so difficult to see the otaku--who is unfairly
shunned and abused by society--wanting to withdraw from society (including
otaku society) altogether and become a hikikomori.
Instead of stereotyping otaku as being sociopathic, and blaming anime
and manga for creating monsters, the Japanese public has been forced to
acknowledge that problems amongst their youth are complex and resistant
to simple solutions. Instead of looking towards otaku in search of pathologies,
the culture has been forced to take a closer at itself.
1. An article in The Age reports: The Health Ministry survey also suggests
a link between hikikomori and a rising youth crime rate. Eighteen per
cent of the recluses had been violent to their parents.
Recommended reading:
Asahi Shimbun. "The
scary 'real world' of reclusive youngsters" (2000)
Barr, Cameron W. "Young
Japanese retreat to life of seclusion" (2000)
Chujo, Maiko. "A
Community Essay" (2001)
Larimer, Tim. "Natural-Born
Killers?" (2000)
Larimer, Tim. "Staying
In and Tuning Out" (2001)
Millet, Michael. "Missing:
the hermit closeted behind the bedroom door" (2001)
Murakami, Ryu. "Japan's
Lost Generation" (2000)
Rider, Shawn. "Hikikomori:
Homicidal Teens of Japan" (2000)
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Lawrence Eng is a PhD student at Rensselaer Polytechnic
Institute (Troy, NY) in the department of Science and Technology Studies.
He has been part of the anime club scene since 1994, being an active member
of the Cornell Japanese Animation Society, the Davis Anime Club, and most
recently Animerathon in Troy, NY. As can be seen on his website,
he enjoys writing about anime and maintains a detailed serial experiments
lain resource: thought
experiments lain. Needless to say, he is interested in otaku.
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